Batman: Arkham City is open-world and linear
Rocksteady's Sefton Hill has revealed that the studio's follow-up to the critically acclaimed Arkham Asylum will be an open-world game. And a linear game. It's complicated.
In an interview with PSM3, the studio founder was asked how he would define Arkham City's genre.
"We don't want to define Arkham City as an open world or linear experience," he said. "While the backbone is still the strong main narrative, there'll also be many character-driven sub-plots to reward gamers who explore the streets.
"These optional side aspects will flesh out the story and show how many of Gotham's greatest villains have adapted to life inside a new facility.
"So overall, there are elements of both a linear story and more open world adventure. I believe this combination will give the game a completely unique feel while remaining unmistakably authentic to Batman."
According to Rocksteady, Arkham City is "four or five times" bigger than Arkham Asylum.
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